Diablo Builds – Bakery's Builds
Diablo builds on Bakery's Builds: Burst (Devil's Due, Sacrificial Soul, Malevolence, Apocalypse, Devastating Charge !, Domination, Hellgate); Barbeque (Devil's Due, Souls to the Flame, Eternal Flames, Lightning Breath, Hellfire, Debilitating Flames, Hellstorm)
Recommended builds
Burst
Standard build for engaging and combos
Talents: Devil's Due, Sacrificial Soul, Malevolence, Apocalypse, Devastating Charge !, Domination, Hellgate
Barbeque
Huge AoE damage
Talents: Devil's Due, Souls to the Flame, Eternal Flames, Lightning Breath, Hellfire, Debilitating Flames, Hellstorm
Diablo talents
Level 1
- Feast on Fear: Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
- Devil's Due: Black Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.
- Soul Shield: Activate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
Level 4
- Sacrificial Soul: Stunning a Hero with Shadow Charge grants 10 Souls and 20 Armor for 3 seconds. While at 100 Souls, increase this Armor to 40.
- Souls to the Flame: Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero, and heals for an additional 1.3% of its damage dealt per Soul.
- Life Leech: Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Level 7
- Eternal Flames: Reduce the cooldown of Fire Stomp by 1 second. When Diablo Stuns an enemy Hero with Shadow Charge or Overpower, reset the cooldown of Fire Stomp and restore 45 Mana.
- Malevolence: Basic Abilities cause Diablo's next Basic Attack within 6 seconds to deal an additional 100 (+4% per level) Spell Damage. Stores up to 2 charges.
- Diabolical Momentum: When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 2 seconds.
Level 10
- Apocalypse: Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
- Lightning Breath: After 0.5 seconds, become Unstoppable and Channel for up to 4 seconds, dealing 50 (+4% per level) damage every 0.25 seconds to enemies in front of Diablo. Enemies affected are Slowed by 4% for 2 seconds, up to 40%. Lightning Breath's direction changes with your mouse cursor position.
Level 13
- Devastating Charge !: Increase Shadow Charge's terrain collision damage by 50%. Quest: Hit an enemy Hero against terrain 5 times. Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds.
- Hellfire: Each enemy Hero hit by Fire Stomp grants 3% Spell Power for 10 seconds, up to 30%. While at maximum stacks, Diablo deals 33 (+4% per level) damage per second to nearby enemies.
- Cruelty: Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Level 16
- Domination: Casting Overpower resets the cooldown of Shadow Charge.
- Debilitating Flames: Enemy Heroes hit by Fire Stomp are Slowed by 6% for 4 seconds, up to 60%. Heroes Slowed by 24% or more by Debilitating Flames deal 50% less damage.
- Overpowering Nightmare: Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
Level 20
- Dying Breath: Apocalypse's cooldown is reduced by 30 seconds for every enemy Hero hit (to a minimum of 5 seconds) and is cast for free when Diablo dies.
- Hellstorm: Lightning Breath lasts 200% longer.
- Lord of Terror: Activate to steal 12% of the maximum Health of nearby enemy Heroes and gain 5 Souls per Hero hit.
- Hellgate: Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.