Steward of the Templar

Ranged Assassin · StarCraft · Patch 2.57.0

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Recommended

Named builds for Fenix. Select one to load it.

Your builds

Kept on this device for Fenix. Lobby code [T0000000,Fenix]. Paste it in chat before the match starts.

No saved builds for Fenix yet.

Fenix Builds – Bakery's Builds

Fenix builds on Bakery's Builds: Standard (Advanced Targeting !, Target Acquired, Warp Warfare, Purification Salvo, Adanium Shell, Offensive Cadence, Singularity Charge)

Recommended builds

Standard

Standard build

Talents: Advanced Targeting !, Target Acquired, Warp Warfare, Purification Salvo, Adanium Shell, Offensive Cadence, Singularity Charge

Fenix talents

Level 1

  • Advanced Targeting !: Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix's Basic Attack damage by 0.5, up to 60. Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.
  • Arsenal Synergy: After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack with Phase Bomb deals 150% more damage and splashes in a 50% larger area.
  • Mobile Offense: After moving, Fenix's next Basic Attack deals 35% more damage to Heroes.

Level 4

  • Target Acquired: Basic Attacks against Slowed Heroes with Repeater Cannon active grant 10% Movement Speed for 4 seconds, up to 40%.
  • Inhibiting Energy: Every 10 seconds, Fenix's next Basic Attack with Phase Bomb active Slows all enemies hit by 60%, decaying over 1.5 seconds.
  • Emergency Protocol: While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.

Level 7

  • Combat Advantage: Plasma Cutter deals 35% more damage to Slowed targets.
  • Warp Warfare: After arriving with Warp, gain 175% Attack Speed for 4 seconds while in Repeater Cannon mode. Hero Takedowns reset Warp's cooldown.
  • Divert Power: Weapons: Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacking a Hero refreshes this duration. Once Divert Power: Weapons ends, drain all of Shield Capacitor's Shields.

Level 10

  • Purification Salvo: Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 79 (+4% per level) damage each. Deals 50% increased damage to Slowed targets.
  • Planet Cracker: After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 112 (+4% per level) damage every 0.25 seconds to non-Structure enemies hit.

Level 13

  • Adanium Shell: After arriving with Warp, gain 50 Armor for 4 seconds.
  • Dampening Field: Fenix gains 30 Spell Armor while he has a Shield from Shield Capacitor.
  • Rapid Recharge: The time before Shield Capacitor begins regenerating after taking damage is reduced by 2 seconds. Whenever Fenix is healed, Shield Capacitor's Shield recharges for 60% of the healing received.
  • Auxiliary Shields: Permanently reduce Fenix's maximum Health by 30% but increase Shield Capacitor's Shield by 40%. Basic Attacks regenerate Shields equal to 10% of the damage dealt.

Level 16

  • Offensive Cadence: Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.
  • Photonic Weaponry: Fenix deals 20% more damage while he has a Shield from Shield Capacitor.
  • Arsenal Overcharge: Basic Attacks with Repeater Cannon reduce Ability cooldowns by 0.5 seconds. Basic Attacks with Phase Bomb active reduce Ability cooldowns by 0.5 seconds per Hero hit.

Level 20

  • Armageddon Beam: Planet Cracker's width increases by 100% over 1.5 seconds. Passive: Reduce Planet Cracker's cooldown by 40 seconds.
  • Secondary Fire: Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 79 (+4% per level) damage. Deals 50% increased damage to Slowed targets.
  • Singularity Charge: Repeater Cannon grants 100% more Attack Speed, and Phase Bomb grants 1.25 more range.
  • Unconquered Spirit: Upon taking fatal damage, Shield Capacitor regains 800 (+4% per level) Shields. This effect has a 120 second cooldown.