Scourge of Elwynn

Bruiser · Warcraft · Patch 2.57.0

1
4
7
10
13
16
20

Recommended

Named builds for Hogger. Select one to load it.

None yet.

Your builds

Kept on this device for Hogger. Lobby code [T0000000,Hogger]. Paste it in chat before the match starts.

No saved builds for Hogger yet.

Hogger Builds – Bakery's Builds

Hogger talent calculator on Bakery's Builds.

Hogger talents

Level 1

  • Journeyman Cooking !: Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health. Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.
  • Bones to Gnaw: Loot Hoard creates a chunk of Meat when it lands. While under the effects of Meat, gain 10 Armor.
  • On The Prowl: Activate to gain 25 Rage over 8 seconds. Passive: You heal for 7 Health every second, increased by 2% per point of Rage.

Level 4

  • Brute Force !: Increase the range of Loot Hoard by 25% and its damage by 50%. Quest: Hitting Heroes with Staggering Blow permanently increases Basic Attack damage by 2, to a maximum of 150 bonus damage. Enemy Heroes that hit terrain grant an additional 6 damage.
  • Aggro Range: Increase Hogg Wild's radius by 20% and each enemy hit generates 0.5 Rage, increased to 2 against Heroes.
  • Hogger's Joggers: While above 35Rage, gain 10% increased Movement Speed and healing received. When at or above 50 Rage, increase these bonuses to 15%.

Level 7

  • Dense Blasting Powder: Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit. Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
  • Garbage Fire: Reduce the cooldown of Loot Hoard by 2 seconds. Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 (+4% per level) damage and are Slowed by 20%.
  • Seeing Red: While above 50 Rage, gain 35% Attack Speed and the cooldowns of Staggering Blow and Hogg Wild refresh 30% faster.

Level 10

  • Hoardapult: Launch an empowered Loot Hoard with Hogger attached, dealing 100 (+4% per level) damage and Slowing enemies by 50% for 2 seconds. Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
  • Shockwave: After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.

Level 13

  • Dust Devil: Gain 25 Armor while Hogg Wild is active and for 4 seconds after. When at or above 50 Rage, increase this Armor to 40.
  • Pummel: Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times. Heroes hit have their Spell Power reduced by 30% for 2 seconds.
  • Bloodthirst: Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.

Level 16

  • Headbanger: Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
  • Kablooie!: Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%. Passive: Increase Ez-Thro Dynamite's range by 25%.
  • Furzerker: Hitting Heroes with Staggering Blow or Ez-Thro Dynamite increases the damage of the next Basic Attack within 8 seconds by 50%, stacking up to 2 times. When Hogg Wild ends, gain 30% Movement Speed for 2 seconds.

Level 20

  • Secret Stash: Every 2 seconds, Hoardapults' Loot Hoard randomly launches Ez-Thro Dynamite, prioritizing nearby enemy Heroes. Every 5 seconds, it also launches a chunk of Meat towards Hogger.
  • Power Spike: Hitting Heroes with Shockwave reduces their Armor by 15 for 4 seconds and grants 20 Rage. Passive: Rage's cooldown reduction affects Shockwave's cooldown.
  • No Control: Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby. Cannot be cancelled.
  • Anger Management: Increase maximum Rage by 50, raising the maximum bonuses for its cooldown refresh rate to 75% and Hogg Wild's Hero damage to 75%. Passive: Basic Attacks grant 5 additional Rage.