Archlich of Naxxramas

Ranged Assassin · Warcraft · Patch 2.57.0

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Named builds for Kel’Thuzad. Select one to load it.

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Kept on this device for Kel’Thuzad. Lobby code [T0000000,KelThuzad]. Paste it in chat before the match starts.

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Kel’Thuzad Builds – Bakery's Builds

Kel’Thuzad builds on Bakery's Builds: Standard (Barbed Chains, Phylactery of Kel'Thuzad !, Chilling Touch, Shadow Fissure, Chain-Link, Hungering Cold, Shifting Malice)

Recommended builds

Standard

Standard build

Talents: Barbed Chains, Phylactery of Kel'Thuzad !, Chilling Touch, Shadow Fissure, Chain-Link, Hungering Cold, Shifting Malice

Kel’Thuzad talents

Level 1

  • The Plaguelands: Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
  • Blighted Frost: Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
  • Barbed Chains: Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.

Level 4

  • Strip Shields: Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times. Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
  • Phylactery of Kel'Thuzad !: Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery. Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again. Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
  • Armor of the Archlich: Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.

Level 7

  • Accelerated Decay: Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
  • Chilling Touch: Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80% additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
  • Ice Cold: Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.

Level 10

  • Frost Blast: Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
  • Shadow Fissure: Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.

Level 13

  • Icy Grasp: Increase Frost Nova's Slow by 20%. Each time Kel'Thuzad damages enemies Slowed by Frost Nova, reduce the cooldown of Frost Nova by 0.75 seconds.
  • Chains of Ice: After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
  • Chain-Link: Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.

Level 16

  • Arcane Echoes: Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
  • Hungering Cold: Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
  • Power of Icecrown: Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.

Level 20

  • Deathchill: When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast explosion.
  • Might of the Scourge: If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later. This second cast will not duplicate itself.
  • Shifting Malice: Activate to dash forward, dealing 150 (+2.5% per level) damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice.
  • The Damned Return: Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.