Kharazim Builds – Bakery's Builds
Kharazim builds on Bakery's Builds: Standard (Iron Fists, Earth Ally, Blinding Speed, Seven-Sided Strike, Quicksilver, Way of the Hundred Fists, Transgression); Healing (Transcendence, Earth Ally, Heavenly Zeal, Divine Palm, Quicksilver, Echo of Heaven, Peaceful Repose)
Recommended builds
Standard
Standard build
Talents: Iron Fists, Earth Ally, Blinding Speed, Seven-Sided Strike, Quicksilver, Way of the Hundred Fists, Transgression
Healing
Huge amounts of healing!
Talents: Transcendence, Earth Ally, Heavenly Zeal, Divine Palm, Quicksilver, Echo of Heaven, Peaceful Repose
Kharazim talents
Level 1
- Transcendence: Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.
- Iron Fists: Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2.5 seconds.
- Insight !: Quest: Every 3rd Basic Attack restores 14 Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds. Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.
Level 4
- Spirit Ally: Place a Spirit Ally that heals allied Heroes in a large area around it for 2% of their maximum Health every second. Has 150 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Spirit Allies.
- Earth Ally: Place an Earth Ally that grants nearby allied Heroes 50 Physical Armor against Heroic Basic Attacks, reducing damage taken by 50%. Has 400 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
- Air Ally: Place an Air Ally that gives allied Heroes 20% Spell Power, grants vision, and reveals a large area around it. Has 300 Health and lasts 10 seconds. Kharazim can Radiant Dash to Air Allies.
Level 7
- Blinding Speed: Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
- Heavenly Zeal: Increases Breath of Heaven's Movement Speed bonus to 30%. Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3.5 seconds.
- Blazing Fists: Increase the duration of Deadly Reach by 100%. Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
Level 10
- Divine Palm: Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 4 seconds.
- Seven-Sided Strike: Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Level 13
- Quicksilver: Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
- Spell Shield: Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically.
- Sixth Sense: While Stunned or Rooted, gain 75 Physical Armor against Hero Basic Attacks for 4 seconds, reducing their damage by 75%.
Level 16
- Cleansing Touch: Radiant Dashing to an ally makes them Unstoppable for 1 second.
- Way of the Hundred Fists: Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
- Echo of Heaven: Breath of Heaven heals 75% of its normal amount, but heals a second time 3 seconds later.
Level 20
- Peaceful Repose: Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds if the Hero does not die.
- Transgression: Seven-Sided Strike hits 4 additional times.
- Fists of Legend: Gain 50% of the benefit from both level 1 talents that were not chosen.
- Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
- Epiphany: Activate to restore 70% of Kharazim's maximum Mana and refill 2 charges of Radiant Dash.