Li-Ming Builds – Bakery's Builds
Li-Ming builds on Bakery's Builds: Burst (Aether Walker, Triumvirate, Calamity, Wave of Force, Glass Cannon, Mirrorball, Repulsion); Arcane Orb (Power Hungry, Triumvirate, Zei's Vengeance, Disintegrate, Glass Cannon, Arcane Orbit, Temporal Flux)
Recommended builds
Burst
Highest damage build
Talents: Aether Walker, Triumvirate, Calamity, Wave of Force, Glass Cannon, Mirrorball, Repulsion
Arcane Orb
Low reliability poke build
Talents: Power Hungry, Triumvirate, Zei's Vengeance, Disintegrate, Glass Cannon, Arcane Orbit, Temporal Flux
Li-Ming talents
Level 1
- Force Armor: When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
- Aether Walker: Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
- Power Hungry: Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.
Level 4
- Charged Blast: Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage.
- Triumvirate: If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
- Dominance: Takedowns restore 30% of Li-Ming's missing Health.
Level 7
- Seeker: If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage.
- Zei's Vengeance: Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
- Calamity: Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Level 10
- Disintegrate: Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
- Wave of Force: Knock away all enemies from an area and deal 160 (+5% per level) damage.
Level 13
- Illusionist: If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50%
- Cannoneer: When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical. Stacks up to 3 times.
- Glass Cannon: Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Level 16
- Fireflies: Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second, and its Mana cost is reduced by 5.
- Mirrorball: Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
- Arcane Orbit: Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
- Diamond Skin: Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.
Level 20
- Temporal Flux: Disintegrate gradually Slows enemies caught in its beam, to a maximum of 60%.
- Repulsion: Increases Wave of Force knockback distance by 175% and increases its cast range by 95%.
- Tal Rasha's Elements: Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain.
- Archon: Pure Power: Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities.