The Last Guardian

Support · Warcraft · Patch 2.57.0

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Recommended

Named builds for Medivh. Select one to load it.

Your builds

Kept on this device for Medivh. Lobby code [T0000000,Medivh]. Paste it in chat before the match starts.

No saved builds for Medivh yet.

Medivh Builds – Bakery's Builds

Medivh builds on Bakery's Builds: Uncoordinated (Raven’s Intellect, Raven Familiar, Mystic Assault, Poly Bomb, Enduring Will, Arcane Charge, Guardian of Tirisfal); Coordinated (Portal Mastery, Raven Familiar, Arcane Explosion, Ley Line Seal, Enduring Will, Stable Portal, Medivh Cheats!)

Recommended builds

Uncoordinated

When your team isn't well coordinated

Talents: Raven’s Intellect, Raven Familiar, Mystic Assault, Poly Bomb, Enduring Will, Arcane Charge, Guardian of Tirisfal

Coordinated

When your team is well coordinated

Talents: Portal Mastery, Raven Familiar, Arcane Explosion, Ley Line Seal, Enduring Will, Stable Portal, Medivh Cheats!

Medivh talents

Level 1

  • Winds of Celerity: Increases Raven Form's Movement Speed bonus by 100%.
  • Raven’s Intellect: Raven Form increases Medivh's Mana and Health Regeneration by 200%.
  • Portal Mastery: Medivh can manually place both Portal locations and it no longer breaks Raven Form. Activate Medivh's Trait to cancel an unlinked Portal.

Level 4

  • Mage Armor: The first time an ally uses a Portal, they gain 40 Armor for 5 seconds, reducing their damage taken by 40%.
  • Raven Familiar: A Raven Familiar joins allies each time they use a Portal. The Raven will dive at the ally's next Basic Attack against a Hero within 5 seconds, dealing 114 damage and Slowing them by 20% for 2.5 seconds.
  • Dust of Appearance: Activate to greatly increase sight range for 5 seconds and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven Form. Passive: Increase Medivh's sight range while in Raven Form by 25%.

Level 7

  • Mystic Assault: If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 50% more damage and heals for 50% of the damage dealt.
  • Arcane Explosion: When Force of Will expires, it deals 80 (+4% per level) damage to nearby enemies, plus 50% of the damage it prevented, up to 315 (+4% per level) additional damage.
  • Force of Magic: Preventing at least 268 damage with a single cast of Force of Will grants 35% Spell Power for 15 seconds. Stacks up to 2 times.

Level 10

  • Poly Bomb: Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
  • Ley Line Seal: After 0.5 seconds, unleash a wave of energy that places enemy Heroes in Time Stop for 3 seconds.

Level 13

  • Circle of Protection: Force of Will also applies to allies near the target.
  • Enduring Will: Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
  • Reabsorption: Increase the amount of healing from Force of Will to 70% of the damage it absorbed.

Level 16

  • Arcane Charge: When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
  • Temporal Flux: Basic Attacks reduce Medivh's Heroic Ability cooldown by 3%. Each enemy Hero hit by Arcane Rift reduces Medivh's Heroic Ability cooldown by 9%.
  • Stable Portal: Decrease Portal cooldown by 25% and increase Portal duration by 50%.

Level 20

  • Glyph Of Poly Bomb: Poly Bomb now hits an area, instantly Polymorphing enemy Heroes, hitting the same area again 1 second later. Poly Bomb's duration is reduced to 1 second, and the spread radius is increased by 25%.
  • Medivh Cheats!: Increase the duration of the Time Stop by 33% and gain the ability to redirect the wave once while it's active.
  • Guardian of Tirisfal: Minions and Catapults hit by Arcane Rift are instantly killed. Range is increased by 50%.
  • Arcane Brilliance: Activate to instantly restore 200 mana to all nearby allied Heroes and grant them 15% Spell Power for 10 seconds.
  • Dust of Disappearance: Stealth an allied Hero for 40 seconds, they are Unrevealable for the first 0.5 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. Stores up to 2 charges.