Rehgar Builds – Bakery's Builds
Rehgar builds on Bakery's Builds: Totem (Colossal Totem, Earthliving Enchant, Grounded Totem, Ancestral Healing, Earth Shield, Earthgrasp Totem, Farseer's Blessing); Lightning Shield (Stormcaller !, Electric Charge, Blood and Thunder, Ancestral Healing, Earth Shield, Rising Storm, Farseer's Blessing)
Recommended builds
Totem
The best in most games
Talents: Colossal Totem, Earthliving Enchant, Grounded Totem, Ancestral Healing, Earth Shield, Earthgrasp Totem, Farseer's Blessing
Lightning Shield
Can be really strong in the right game
Talents: Stormcaller !, Electric Charge, Blood and Thunder, Ancestral Healing, Earth Shield, Rising Storm, Farseer's Blessing
Rehgar talents
Level 1
- Stormcaller !: Increase the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.
- Colossal Totem: Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
- Feral Heart: Ghost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.
Level 4
- Earthliving Enchant: When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
- Electric Charge: The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar. While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed.
- Healing Totem: Activate to place a Totem that heals allied Heroes in an area for 2% of their maximum Health every second. This Totem has 125 (+4% per level) Health and lasts for 10 seconds.
Level 7
- Grounded Totem: Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 15% and their Spell Power reduced by 15%. Passive: Increase Earthbind Totem's cast range by 45%.
- Purification: If Purge removes a Slow, Stun, Root, or Silence effect from an ally, heal them for 220 (+4% per level). Using Purge on an enemy Hero deals up to 330 (+4% per level) damage to Shields and reduces healing received by 40% for 2 seconds. Passive: Reduce Purge's cooldown by 15 seconds.
- Blood and Thunder: Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 4% of Rehgar's maximum Mana.
Level 10
- Ancestral Healing: After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
- Bloodlust: Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
Level 13
- Tidal Waves: Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40.
- Earth Shield: Lightning Shield gives Heroes a Shield that absorbs damage equal to 14% of their maximum Health for 3 seconds.
- Wellspring: Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
Level 16
- Rising Storm: Every time a Lightning Shield damages an enemy Hero, increase its damage by 10%. Stacks up to 15 times. Passive: Increase the duration of Lightning Shield by 3 seconds.
- Earthgrasp Totem: When Earthbind Totem is first cast, it deals 90 damage and Slows nearby enemies by 90% for 1 second.
- Hunger of the Wolf: Ghost Wolf attacks against Heroes deal an additional 6% of the target's maximum Health and heal Rehgar for 6% of his maximum Health.
Level 20
- Farseer's Blessing: After 1.5 seconds, Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590 (+4% per level).
- Gladiator's War Shout: Increase the duration and range of Bloodlust by 100%.
- Elemental Conduit: Activate to gain Lightning Shield and grant all nearby allied Heroes a Shield equal to 10% of their maximum Health for 5 seconds. For up to 5 seconds after activating, hitting an enemy Hero with this effects' Lightning Shield gives nearby allies a Shield equal to 1.5% of their maximum Health for 5 seconds.
- Pit Fighter: Gain 10% increased Attack Damage and 3 Spell Power. Each nearby ally Hero grants an additional stack of this effect, up to 5 stacks. While at 2 or more stacks, Purge's cooldown refreshes 50% faster.