Varian Builds – Bakery's Builds
Varian builds on Bakery's Builds: Tank (Lion's Maw !, Taunt, Lionheart, Mortal Strike, Banner of Ironforge, Vigilance); Twin Blades (High King's Quest !, Twin Blades of Fury, Second Wind, Warbringer, Juggernaut, Banner of Ironforge, Frenzy)
Recommended builds
Tank
Best for main tank
Talents: Lion's Maw !, Taunt, Lionheart, Mortal Strike, Banner of Ironforge, Vigilance
Twin Blades
Best for solo lane
Talents: High King's Quest !, Twin Blades of Fury, Second Wind, Warbringer, Juggernaut, Banner of Ironforge, Frenzy
Varian talents
Level 1
- Lion's Maw !: Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175. Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
- Overpower: When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
- High King's Quest !: Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes. Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Level 4
- Taunt: Silence a target Hero and force them to attack Varian for 1.25 seconds. Passive: Maximum Health and Health Regeneration increased by 40%.
- Colossus Smash: Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage. Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
- Twin Blades of Fury: Basic Attacks reduce Heroic Strike's cooldown by an additional 7 seconds, and increase Varian's Movement Speed by 30% for 2 seconds. Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Level 7
- Lionheart: Increase Lion's Fang's healing from Heroes by 75%.
- Second Wind: Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
- Victory Rush: Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Level 10
- Shield Wall: Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
- Warbringer: Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 25. Additionally, Charge can be cast on allied Heroes.
Level 13
- Juggernaut: Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
- Mortal Strike: Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
- Shattering Throw: Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields. Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Level 16
- Banner of Stormwind: Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
- Banner of Ironforge: Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
- Banner of Dalaran: Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Level 20
- Vigilance: Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
- Master at Arms: Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
- Frenzy: Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
- Glory to the Alliance: Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
- Demoralizing Shout: Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds. Each time an enemy Hero affected by Demoralizing Shout deals damage to a Hero, reduce its cooldown and Parry's cooldown by 5%.